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Handelsvertegenwoordiger VS: geen overleg tussen VS en Canada

OTTAWA (ANP/RTR) - De Amerikaanse handelsvertegenwoordiger Jamieson Greer heeft gezegd dat de regering-Trump momenteel geen open communicatiekanaal heeft met de Canadese regering, nadat het handelsoverleg tussen beide landen vorige week was vastgelopen.

In een interview met de zender CBC zei Greer dat hij een goede band heeft met de Canadese minister van Handel Dominic LeBlanc, die leiding heeft over de handelsbetrekkingen met de VS, maar dat "de Canadese kant op dit moment lijkt na te denken over de te nemen stappen".

Canada kondigde dinsdag aan importheffingen op Amerikaanse goederen in te voeren als vergelding op de heffingen die de regering-Trump eerder invoerde op Canadese waren. De heffingen, met tarieven van 15 tot 50 procent, treden 8 september in werking.


Top coalitie overlegt op Financiën over begroting

DEN HAAG (ANP) - De leiders van de drie coalitiepartijen spreken woensdagavond op het ministerie van Financiën over de begroting van volgend jaar. Bij het gesprek van Rob Jetten (D66), Dilan Yeşilgöz (VVD) en Henri Bontenbal (CDA) is ook minister Eelco Heinen (Financiën, VVD) aanwezig.

Over het verloop van het overleg op het ministerie hebben de partijen niets naar buiten gebracht.

Het minderheidskabinet probeert al langer met de oppositie tot een akkoord te komen over de nieuwe begroting. Die gesprekken vorderen nog niet heel erg. Het kabinet wil het liefst een brede meerderheid, maar dat is volgens de meeste oppositiepartijen niet haalbaar. JA21 en PRO hebben al vaker uitgesproken dat het kabinet moet kiezen.

Volgens bronnen tegen de NOS dringen D66 en CDA aan op een deal met PRO, maar daar zou de VVD op tegen zijn. In het tv-programma Goedenavond Nederland wilde D66-fractievoorzitter Jan Paternotte er weinig over kwijt. Hij zei een deal te willen met PRO, maar ook met andere partijen.


Brit Fery beëindigt opmars Nederlandse tennisser Röttgering

WINSTON-SALEM (ANP) - Tennisser Mees Röttgering is uitgeschakeld bij het ATP-toernooi in Winston-Salem in de Verenigde Staten. De 19-jarige Nederlander moest in de derde ronde zijn meerdere erkennen in de als vierde geplaatste Brit Arthur Fery, die hem met 6-3 6-3 aan de kant zette.

Röttgering beleefde zijn doorbraak in Winston-Salem. De nummer 389 van de wereld bereikte het hoofdtoernooi via de kwalificatie en boekte vervolgens in de eerste ronde tegen de Brit Jan Choinski zijn eerste zege op ATP-niveau. In de tweede ronde stuntte Röttgering tegen Tomáš Macháč, de mondiale Tsjechische nummer 58.

Fery had in de eerste set genoeg aan een break bij 2-1. Het verzet van Röttgering leek in de tweede set snel gebroken, toen Fery na twee breaks snel uitliep naar 3-0. De jonge Limburger knokte zich nog terug, maar kon geen derde set meer afdwingen.

Eerder op woensdag bereikte Botic van de Zandschulp wel de kwartfinales in Winston-Salem.


The Guardian

Latest news, sport, business, comment, analysis and reviews from the Guardian, the world's leading liberal voice

Mbappé hat-trick sinks Real Sociedad after Real Madrid jeered by home fans

Kylian Mbappé scored a hat-trick as Real Madrid beat Real Sociedad 4-1 at the Bernabéu on Wednesday ⁠in their first home match since the return of José Mourinho as head coach.

Mbappé put Madrid ahead in the 40th minute before Luka Sucic levelled four minutes later, but the ⁠France forward restored the ⁠hosts’ lead on ​the hour. Vinícius Júnior added a third in the 68th minute before Mbappé completed his treble 10 minutes from time.

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What’s about to change on Facebook and Instagram: six key takeaways from the end of the Meta trial

Settlement agreement says Meta must make many safety and wellness features the default option for young users

Meta has agreed to put new guardrails on teenagers’ use of its apps, in a decision that could fundamentally change the social media experience for young people in the US.

In a turnaround, the social media giant will make several safety limitations the default option for young users, instead of requiring them to opt in.

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this isn't happiness.

ART, PHOTOGRAPHY, DESIGN & DISAPPOINTMENT INSTAGRAM ★ ELSEWHERES

Death by Mississippi, Miles Cleveland Goodwin

Death by Mississippi, Miles Cleveland Goodwin

Color shift, Jamie Windsor

Color shift, Jamie Windsor

The Register

Biting the hand that feeds IT — Enterprise Technology News and Analysis

Meta's new MTIA 400 chip has a split personality: Training AI and serving ads

If you’re going to build a custom AI accelerator, inference is a good place to start. The clusters are smaller, the chips can be simpler, and at the end of the day they only need to do one thing: serve tokens. OpenAI’s spicy new Jalapeño inference chips are just the latest example. Social media magnate Meta is bucking this trend. Its first proper generative AI accelerator, the MTIA 400 — short for Meta Training and Inference Accelerator — is aimed squarely at LLM training. The Facebook parent is no stranger to custom silicon. But, much like Amazon and Google, its first AI accelerators weren’t built to run AI chatbots or train generative AI models. They were built to serve ads. The MTIA 400, teased earlier this year and detailed at the annual Hot Chips semiconductor development conference this week, will perform some inference duties. Just not of the GenAI variety. Instead, it’ll be saddled with running the ad recommender systems that actually pay Meta’s bills. The combination of LLM training and the deep learning recommender model (DLRM) inference used for serving ads is unusual, as the two have wildly different performance demands. LLM training is enormously compute-intensive, often requiring tens or even hundreds of thousands of accelerators to train models in a reasonable amount of time. DLRM inference, on the other hand, is a predominantly memory-bound job, which means most of the FLOPS that make the chip good at training are going to be left sitting idle. But given how much cash Meta is burning on compute these days, it’s probably not a bad thing for its chips to pull double duty – even better if one of the two use cases is highly profitable. While MTIA may play a bigger role in how Meta serves its generative AI workloads, its in-house silicon probably won’t replace AMD or Nvidia’s GPUs any time soon. The two chip designers' GPUs are currently much better suited to LLM inference and are almost certainly what Meta Superintelligence Labs is using to train frontier models like Muse Spark. Application-specific hardware has always been better suited to well-understood workloads, and Meta’s accelerators are no exception. But enough about market positioning and workloads. Let’s dig into the chip itself. Dissecting the MTIA 400 At first blush, the MTIA looks a lot like either Nvidia’s Rubin GPUs or AMD’s MI355X accelerators. The MTIA 400 is based on a heterogeneous multi-die architecture, which means it is built from a collection of different chips each with their own job. It features two compute dies, two I/O dies, and an SoC die that handles host connectivity and workload orchestration — all pretty standard stuff. Broadcom’s influence here is hard to miss. The chip almost certainly was built using the IP house’s XPU tech, which we explored in detail last year. Building a competent AI accelerator isn’t a trivial endeavor. So, if you’re trying to bring one to market quickly, it makes sense to focus on what makes your chip special and let someone like Broadcom handle the rest. Digging deeper into the MTIA 400’s heart, the compute chiplets are built on a 3nm process tech, presumably from TSMC, and feature a 6x8 grid of processing elements responsible for the bulk of the accelerator’s AI performance. Combined, the two chiplets are capable of outputting 12 petaFLOPS of MXFP4 compute at 1.7 GHz. To put that in perspective, the MTIA 400 is about 20 percent faster than Nvidia’s top-specced Blackwell accelerators at the higher precisions more commonly used to train models, while sucking back roughly the same power. But the parts don’t hold up nearly as well when compared to Nvidia and AMD’s latest chips – the MTIA 400 is between 3x and 3.3x slower than Rubin and the Instinct MI455X, respectively. Meta’s latest accelerator is fed by eight 36 GB HBM3e stacks that deliver 288 GB of memory and about 9.2 TB/s of bandwidth. Again, that’s about 15 percent faster than Nvidia and AMD’s last-gen parts, but with less than half the bandwidth of their new GPUs. This is probably why Meta is positioning the part as a training chip. It has much better and faster options for LLM inference. The MTIA 400 features a pair of I/O chiplets that provide 1.2 TB/s of chip-to-chip bandwidth over RDMA. We don’t know what transport tech Meta is using at this point, but given Broadcom’s involvement, Ethernet would be the obvious choice. Scaling up MTIA 400’s physical resemblance to Nvidia Rubin and AMD MI350-series parts also extends to the system design. Each compute blade features four MTIA 400 accelerators connected via a PCIe switch to an x86 CPU and a scale-out NIC. A single rack is equipped with 18 compute blades and eight switch blades for a total of 72 accelerators in a single unified domain. Meta shared a pic of the rack earlier this year, so while the compute blade is highly reminiscent of AMD's Helios blades, it's not using the same double wide OCP racks. Meta hasn't shown how large a cluster its chips can support just yet — the slides simply state "multi-thousand accelerator scaling" — but even at rack scale the systems should be quite competent relative to Nvidia’s GB200 and GB300 rack systems for training. More on the way While the MTIA 400 is aimed primarily at LLM training, Meta is already working on an inference-optimized version of the chip. Disclosed back in March, the MTIA 450 will double the chip’s memory bandwidth, presumably by swapping HBM3e for much faster HBM4. That part is expected to enter production next year, and should be extremely well suited to running those LLM-based recommender models Zuck and crew have been talking about the past few quarters. Meanwhile, the MTIA 500, which is also slated for 2027 release (probably in H2 if we had to guess), will increase memory bandwidth by another 50 percent — likely using 4 additional HBM4 stacks — and double the number of compute chiplets. ®

Slashdot

News for nerds, stuff that matters

Amazon to Acquire DuckLabs, Adding the Team Behind DuckDB

Amazon has agreed to acquire DuckLabs, bringing the team behind the popular open-source DuckDB database into AWS. "The deal fits Amazon's broader push to turn S3, its flagship cloud storage service, into a place where customers analyze data rather than just store it," reports GeekWire. "It gives Amazon a team experienced in building fast, lightweight analytics software that runs directly against data sitting in cloud storage." The DuckDB project itself will remain free and open source under the MIT license, overseen by the independent DuckDB Foundation. From the report: Employees of DuckLabs will join Amazon Web Services, including co-founders and DuckDB creators Hannes Muhleisen and Mark Raasveldt, who will continue leading the team and setting the project's technical direction. They will remain based in Amsterdam, where the team will continue developing DuckDB and related projects. [...] Financial terms were not disclosed. Amazon said it has signed a definitive agreement and expects the acquisition to close shortly. DuckLabs said it expects to become part of AWS in early September. Jordan Tigani, the CEO of MotherDuck, which sells a cloud service built on DuckDB, sees Amazon's acquisition as a predictable move to turn DuckDB's growing popularity into an AWS business. "That's Amazon's playbook, after all: wait until an open source project gets big enough, then launch it as a service," he wrote in a blog post, adding that "they're not acquiring Duck Labs just because they love open source."

Tigani also believes the deal could ultimately strengthen DuckDB, since Amazon has an incentive to keep the project open and widely adopted: "If DuckDB becomes the standard, it is going to drive a lot more compute on their infrastructure, which is where they make their money."

Read more of this story at Slashdot.

Xbox's New Disc-to-Digital Program Gives Physical Games a Digital Future

An anonymous reader quotes a report from Ars Technica: For decades, console owners have faced a choice between the convenience of digital downloads and the permanence of physical game discs. Soon, Xbox owners will be able to get the best of both worlds for thousands of supported titles as part of a newly announced disc-to-digital program. The program -- announced today ahead of testing for Xbox Insiders starting August 31 -- will let players claim a "digital entitlement" for "most Xbox One and Xbox Series X disc-based games" simply by inserting the disc into a console and launching it. That game will then be playable completely digitally, without the need to ever insert the disc, as long as you (or a member of your family account) is logged in. The digital entitlement will also allow access to features like Xbox Play Anywhere (for play on PC) and Xbox Cloud Gaming, for supported titles.

Microsoft says that your physical disc will "continue to work exactly as it always has" after the digital entitlement is claimed. But before you get any ideas, the fine print on the announcement mentions that there is only "one revokable license per game disc," so if you resell that disc or loan it to a friend, that digital entitlement could be transferred to a new account when someone else puts it into their console.

A leaked memo obtained by the Verge earlier this month suggests that publishers have to actively opt in to allow their game discs to activate digital entitlements, which could explain why "most" but not all Xbox One and Series X titles are supported. Windows Central separately suggests, based on discussion with unnamed sources, that "some discs may be incompatible due to how they were manufactured at the time," which could explain why original Xbox and Xbox 360 discs are not being discussed for the program. "While not every title will be available at launch, this is an important step toward a future where players can have greater confidence that the games they buy remain with them for years to come," said Xbox Vice President Jason Ronald.

Read more of this story at Slashdot.